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Filename Size Date modified Message
SDL_gfx
doc
freetype
_camera.c 54.1 KB Disable camera_mac if OS X is above version 10.6.
_freetype.c 49.2 KB Change "face" back to "font", ( undoes part of changeset 6425e6865ce4 )
_gcommand.c 2.5 KB merged changes from trunk
_gcommand.h 3.0 KB merged changes from trunk
_gmovie.c 70.2 KB Made modifications for backward compat with older ffmpeg libraries. As
_gmovie.h 15.1 KB Fix a _movie module bug where the module fails to build under Debian Linux
_gsound.c 10.7 KB merged changes from trunk
_gsound.h 3.2 KB Fix a _movie module bug where the module fails to build under Debian Linux
_numericsndarray.c 7.3 KB merged changes from trunk
_numericsurfarray.c 37.4 KB Adding an SDL include so that _numericsurfarray.c can compile on more
_view.c 13.2 KB Centralize common array struct interface operations in the _view module
alphablit.c 71.4 KB remove distracting "'PyGAME_C_API' defined but not used" gcc warnings from Pygame build
base.c 16.9 KB Use capsule objects in preference to cobject objects. This allows Pygame to build an run from Python 3.2, which has to cobjects.
bitmask.c 25.7 KB Mask convolve function and tests from Michael George
bitmask.h 4.7 KB Mask convolve function and tests from Michael George
bufferproxy.c 11.9 KB Use capsule objects in preference to cobject objects. This allows Pygame to build an run from Python 3.2, which has to cobjects.
camera.h 6.6 KB Disable camera_mac if OS X is above version 10.6.
camera_mac.m 12.6 KB Disable camera_mac if OS X is above version 10.6.
camera_v4l2.c 19.1 KB apply camera module patch for Python 3; thanks Christoph Gohlke
cdrom.c 17.0 KB Use capsule objects in preference to cobject objects. This allows Pygame to build an run from Python 3.2, which has to cobjects.
color.c 48.9 KB Fixes some array interface related crashes and test failures on the amd64 platform(win and osx). Thanks Christoph Gohlke.
constants.c 10.5 KB symbian branch merging
display.c 29.2 KB Use capsule objects in preference to cobject objects. This allows Pygame to build an run from Python 3.2, which has to cobjects.
draw.c 41.4 KB Fixes bug in pygame.draw.line where the wrong rectangle was returned
event.c 29.2 KB Buffer overflow in event_str. Fixes #67
fastevent.c 9.3 KB Merged to branch revision 2222
fastevents.c 3.6 KB Changes from Marcus for ref counting bug fixes and
fastevents.h 1.6 KB experimental fastevents wrapper
ffmovie.c 26.5 KB import fixes
ffmovie.h 3.1 KB ffmpeg movies moved to movieext
font.c 22.3 KB Font.render can set backgound to None. Fixes #49.
font.h 1.8 KB Use capsule objects in preference to cobject objects. This allows Pygame to build an run from Python 3.2, which has to cobjects.
freetype.h 3.6 KB Change "face" back to "font", ( undoes part of changeset 6425e6865ce4 )
gfxdraw.c 30.9 KB changed some TODO notes in the gfxdraw module
gmovie.c 26.1 KB Made modifications for backward compat with older ffmpeg libraries. As
gmovie.h 2.5 KB merged changes from trunk
image.c 45.4 KB remove direct module dict accesses in init function
imageext.c 18.4 KB Fixes #43. Memory leak in pygame.image.save with png files,
joystick.c 13.5 KB Use capsule objects in preference to cobject objects. This allows Pygame to build an run from Python 3.2, which has to cobjects.
key.c 4.3 KB merged changes from trunk
mask.c 45.5 KB Use capsule objects in preference to cobject objects. This allows Pygame to build an run from Python 3.2, which has to cobjects.
mask.h 620 B Use capsule objects in preference to cobject objects. This allows Pygame to build an run from Python 3.2, which has to cobjects.
math.c 112.3 KB Use capsule objects in preference to cobject objects. This allows Pygame to build an run from Python 3.2, which has to cobjects.
mixer.c 54.0 KB Centralize common array struct interface operations in the _view module
mixer.h 2.2 KB Use capsule objects in preference to cobject objects. This allows Pygame to build an run from Python 3.2, which has to cobjects.
mouse.c 6.6 KB merged changes from trunk
movie.c 16.0 KB [BUG] Fix error in movie.c that prevents MSVC from compiling the module.
music.c 12.1 KB Use capsule objects in preference to cobject objects. This allows Pygame to build an run from Python 3.2, which has to cobjects.
numeric_arrayobject.h 16.8 KB Added numpy surface array module. Removed Numeric dependency and imported Numeric/arrayobject header.
overlay.c 7.7 KB merged changes from trunk
pgarrinter.h 1.0 KB Centralize common array struct interface operations in the _view module
pgcompat.h 5.5 KB freetype: add Font.path font file path attribute; add vertical argument to Font.__init__
pgopengl.h 379 B set svn file properties so svn branch and merge work as intended
pgview.h 2.3 KB Centralize common array struct interface operations in the _view module
pixelarray.c 53.1 KB Fixes some array interface related crashes and test failures on the amd64 platform(win and osx). Thanks Christoph Gohlke.
pixelarray_methods.c 31.5 KB Fix VC compiler errors and warings for pixelarray and pixelcopy (and remove some spaces on empty lines as well)
pixelcopy.c 36.2 KB Centralize common array struct interface operations in the _view module
pygame.h 24.9 KB Make PixelArray more internally consistent
pypm.c 225.0 KB Fixed a bug where garbage collection after an Input or Output are closed would cause an error. Also many code style clean ups and documentation added.
pypm.pyx 20.0 KB Fixed a bug where garbage collection after an Input or Output are closed would cause an error. Also many code style clean ups and documentation added.
rect.c 41.9 KB Use capsule objects in preference to cobject objects. This allows Pygame to build an run from Python 3.2, which has to cobjects.
rotozoom.c 14.9 KB Thanks Christopher Stone, John Myers, John Poppleweel, and Marcus!
rwobject.c 17.5 KB [BUG] fix Bugzilla 54: movieplayer.py fails with Python 3.2
scale.h 3.3 KB apply Cristoph Gohlke's patch to allow to linking with 64 bit msvcr90.dll
scale2x.c 5.8 KB advancemame scale2x
scale_mmx.c 1.4 KB apply Cristoph Gohlke's patch to allow to linking with 64 bit msvcr90.dll
scale_mmx32.c 30.6 KB set svn file properties so svn branch and merge work as intended
scale_mmx64.c 30.8 KB set svn file properties so svn branch and merge work as intended
scale_mmx64_gcc.c 29.5 KB apply Cristoph Gohlke's patch to allow to linking with 64 bit msvcr90.dll
scale_mmx64_msvc.c 3.8 KB apply Cristoph Gohlke's patch to allow to linking with 64 bit msvcr90.dll
scrap.c 9.0 KB Correct Event readonly attributes test for Python 3.x: the exception raised on assignment differs from 2.x.
scrap.h 4.5 KB Remove distracting '"_POSIX_C_SOURCE" redefined' GCC warnings from linux builds.
scrap_mac.c 2.2 KB Some mac scrap fixes from Marcus.
scrap_qnx.c 6.3 KB forgot to add in some files from the scrap patch
scrap_win.c 10.5 KB fixes a couple of warnings on gcc mingw windows
scrap_x11.c 25.1 KB Correct Event readonly attributes test for Python 3.x: the exception raised on assignment differs from 2.x.
sdlmain_osx.m 7.7 KB removed some debugging cruft
surface.c 80.1 KB Another fix for #93 where x or y were less than 0.
surface.h 12.6 KB Remove distracting '"_POSIX_C_SOURCE" redefined' GCC warnings from linux builds.
surface_fill.c 23.0 KB remove distracting "'PyGAME_C_API' defined but not used" gcc warnings from Pygame build
surflock.c 8.7 KB Use capsule objects in preference to cobject objects. This allows Pygame to build an run from Python 3.2, which has to cobjects.
time.c 11.9 KB initialise timepassed and rawpassed to 0 in time.c
transform.c 86.9 KB merged changes from trunk