>>> import pygame
>>> pygame.vernum
(1, 9, 2)
>>> pygame.display.set_mode((1344,840),pygame.FULLSCREEN,24)
<Surface(1344x840x24 SW)>
Killed.
>>> pygame.display.set_mode((1344,840),pygame.FULLSCREEN|pygame.OPENGL,24)
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
pygame.error: Error setting OpenGL fullscreen: invalid fullscreen drawable
Installed with the mpkg provided by the pygame website <http://www.pygame.org/ftp/pygame-1.9.2pre-py2.7-macosx10.7.mpkg.zip>. Installed SDL.framework, SDL_image.framework, SDL_mixer.framework, SDL_ttf.framework from the SDL website, version 1.2.13.