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Issues

#102 SDL_mixer 1.11 generates an SDL error when no built with FluidSynth support

Reported by Lenard Lindstrom

Environment

Windows XP (though would apply to any os)
Python 2.7 (though would apply to any version)
SDL_mixer 1.11 from repository (hg changeset db215583bdcb)

Description

The pygame.tests.base_test.py unit tests fails with the following:

F:\local\lenard\pygame\development\bitbucket_mixer>python -m pygame.tests base
loading pygame.tests.base_test
.F.....F
=======================================================
FAIL: BaseModuleTest.test_get_error
-------------------------------------------------------
Traceback (most recent call last):
  File "F:\Python27\lib\site-packages\pygame\tests\base_test.py", line 139, in t
est_get_error
    self.assertEqual(pygame.get_error(), "")
AssertionError: 'Mixer not built with FluidSynth support' != ''

=======================================================
FAIL: BaseModuleTest.test_set_error
-------------------------------------------------------
Traceback (most recent call last):
  File "F:\Python27\lib\site-packages\pygame\tests\base_test.py", line 149, in t
est_set_error
    self.assertEqual(pygame.get_error(), "")
AssertionError: 'Mixer not built with FluidSynth support' != ''

-------------------------------------------------------
Ran 8 tests in 4.656s

FAILED (failures=2)

Conjecture

Pygame should call Mix_Init directly.

Status: resolved Responsible: Lenard Lindstrom Type: bug Priority: major
Milestone: 1.9.2 Component: mixer Version: unspecified

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Comments and changes

  1. #1 Lenard Lindstrom

    written

    • Changed status from new to resolved.

    False alarm. This is SDL_mixer "bug 1360 - fluidsynth backend segfaults sdl-mixer". Fixed in changeset 32e5ed415a34

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